dungeons



Team up and conquer challenges to earn EXP, Gil, Equipment and Augments!

  • Unique battlefields with multiple Notorious Monsters. Sometimes a Rare NM!
  • Customize Equipment with new Dungeon Augments to boost your power!
  • Earn increased Experience Points and Gil for defeating monsters!
  • Find and open Treasure Chests for bonus rewards!
  • Receive usable Temporary Items to aid your efforts that restore HP/MP/TP to all party members and adds strong buffs!


Dungeon Name Level Cap Recommended Level Range
Group Dungeons
Spurn Caverns 30 20-30+
Pit of Soraal Ja 35 25-35+
Moira Cove 40 30-40+
Verdant Abri 45 35-45+
Aphotic Lair 50 40-50+
Dread Mines 75 65-75+
Demonic Necropolis 90 90
Esoteric Viaduct 90 90
Solo Dungeons
Trial #1 20 Any
Trial #2 40 Any
Raids
Shadow San d'Oria 90 90
Shadow Bastok 90 90
Shadow Windurst 90 90
Challenges
Alexander Prime 90 90

* A level restriction effect (level sync) is applied to members above level cap. Equipment will scale down to level.


Leafallia is the central dungeon hub is the gateway to entering battlefields and getting augments!
Teleport there at any time by using the @leaf command or the Warp NPC.

Inside of Leafallia you will find several NPCs:

  • Dungeon Proprietor - Join battlefields
  • Dungeon Imperator - Exchange Badges of Gallantry
  • Dungeon Provisioner - Store, Retrieve, and Convert Items to Badges of Gallantry
  • Dungeon Augment Chest - Augment equipment with Dungeon Augments
  • Morimar - Check which dungeons you have completed
  • Leafkin - Gives information about Dungeons

There are different sizes of Dungeons available to choose:

  • Solo Trials do not require a party.
  • Group Dungeons require a minimum of 3 party members.


Starting a New Dungeon

  1. Click the Dungeon Proprietor NPC.
  2. Choose Dungeon. Your party will be registered and teleport directly to the beginning of the dungeon.

Returning to a Dungeon

  1. Click the Dungeon Proprietor NPC.
  2. Select Yes to return to dungeon.



Defeat all Bosses to Win

The battlefield is divided into multiple sections:

  1. Defeat any normal monsters you encounter for EXP and Gil.
  2. Defeat Boss NMs for rewards and open next section.
  3. Defeat the Final Boss to complete the battlefield.

If disconnected or K.O. occurs you may enter the battlefield again @ Leafallia.

Obtain Augments and Rewards

Boss NMs drop Mog Pells that are used for adding Augments to equipment.
On occasion you may find a Rare NM that drops extra items!
Open any Treasure Chests you find for extra rewards!
Monsters inside of Dungeons grant bonus Experience Points and Gil when defeated.


Customize Equipment with currency found from Dungeons.

What are Dungeon Augments?

Dungeon Augments are upgradeable, preconfigured sets containing 4 augments together.
7 categories of augment sets exist, one for each attribute (STR/DEX/VIT/AGI/INT/MND/CHR).
Collect colored Mog Pells from Dungeons that correspond to the attribute. For example, Red Mog Pell = STR.
Trade Mog Pells and equipment to a Dungeon Augment Chest to select and add different combinations of enhancements!

Augment Chests

These Treasure Chest NPC are found in Leafallia or the end of any Dungeon.
Trading a weapon/armor and Mog Pells will give choice to add an augment.

Tier Item Level Mog Pells High Quality Augment Upgrade
2 20+ 3 1x Silver Mirror
3 40+ 6 1x Riftsand
4 60+ 12 1x Riftdross
5 80+ 24 1x Riftcinder


Each Treasure Chest has a different “Tier” and strength.
Using a higher tier Augment Chest will give stronger augments, but cost more Mog Pells.
Each “Tier” requires 3 / 6 / 12 / 24 of the same type of Mog Pell to add a Dungeon Augment Preset to a Weapon/Armor.
It can only augment items of a minimum level or higher.

Augments (Normal Quality)

  1. Collect 3 of the same colored Mog Pell.
  2. Trade 3x Mog Pell + weapon/armor to the Dungeon Augment Chest in Leafallia (@leaf)
  3. Menu will appear with multiple choices of augment combinations to choose from.
  4. Item is enhanced and returned to inventory with selected augment combination.



Augments (High Quality)

An item augmented with a Trial ID can be further upgraded to a High Quality version.
HQ versions feature an increase of attributes.
HQ upgrades require an item dropped from the Final Boss of the Dungeon.

  1. Collect same amount and color of mog pells as previous.
  2. Collect upgrade item from Final Boss: Silver Mirror / Riftsand / Riftdross / Riftcinder
  3. Trade X mog pells + 1x upgrade item + 1x weapon/armor with Trial ID to same Augment Chest
  4. Item augments are enhanced further and returned to inventory.



Tier 2

Upgrade Item: Silver Mirror

Upgrade Item: 1x Silver Mirror

Catalyst Option Augment High Quality Augment
3x Red Mog Pell A STR+2 Attack+10 “Dbl.Atk.”+1
Haste+2%
STR+3 Attack+12 “Dbl.Atk.”+2
Haste+3%
B STR+2 Attack+10 “Dbl.Atk.”+1
Pet: “Dbl.Atk.”+4 Crit. hit rate+4
STR+3 Attack+12 “Dbl.Atk.”+2
Pet: “Dbl.Atk.”+5 Crit. hit rate+5
C STR/AGI+1 Ranged Attack+10 Ranged Accuracy+2 “Snapshot”+1 STR/AGI+2 Ranged Attack+12 Ranged Accuracy+4 “Snapshot”+2
3x Ochre Mog Pell A DEX+2 Accuracy+2 “Dbl.Atk.”+1 Haste+2% DEX+3 Accuracy+4 “Dbl.Atk.”+2 Haste+3%
B DEX+2 Accuracy+2 Haste+2%
Pet: “Dbl.Atk.”+4 Crit. hit rate +4
DEX+3 Accuracy+4 Haste+3%
Pet: “Dbl.Atk.”+5 Crit. hit rate +5
C DEX+2 Attack+10 Accuracy+2 Haste+2% DEX+3 Attack+12 Accuracy+4 Haste+3%
3x Gold Mog Pell A VIT+2 DEF+10 Attack+10 Haste+2% VIT+3 DEF+12 Attack+12 Haste+3%
B VIT+2 DEF+10 HP+5 Haste+2% VIT+3 DEF+12 HP+7 Haste+3%
C VIT+2 DEF+10 HP+5
Pet: “Dbl.Atk.”+4 Crit. hit rate +4
VIT+3 DEF+12 HP+7
Pet: “Dbl.Atk.”+5 Crit. hit rate +5
3x Green Mog Pell A AGI+2, Attack+10, Evasion+1, Haste+2% AGI+3 Attack+12 Evasion+3 Haste+3%
B AGI/STR+1, Ranged Accuracy+2, “Snapshot”+1
Pet: “Dbl.Atk.”+4 Crit. hit rate +4
AGI/STR+2 Ranged Accuracy+4 “Snapshot”+2
Pet: “Dbl.Atk.”+5 Crit. hit rate +5
C AGI/STR+1, Ranged Attack+10, Ranged Accuracy+2, “Snapshot”+1 AGI/STR+2 Ranged Attack+12 Ranged Accuracy+4 “Snapshot”+2
3x Silver Mog Pell A INT+2 Mag.Acc.+2 “Mag.Atk.Bns.”+2 “Fast Cast”+2
Pet: “Dbl.Atk.”+4 Crit. hit rate +4
INT+3 Mag.Acc.+3 “Mag.Atk.Bns.”+3 “Fast Cast”+3
Pet: “Dbl.Atk.”+5 Crit. hit rate +5
B INT+2 Mag.Acc.+2 “Mag.Atk.Bns.”+2 “Blood Pact” ability delay -1
Pet: Mag.Acc.+4 “Mag.Atk.Bns.”+4
INT+3 Mag.Acc.+3 “Mag.Atk.Bns.”+3 “Blood Pact” ability delay -2
Pet: Mag.Acc.+5 “Mag.Atk.Bns.”+5
C INT+2 Mag.Acc.+2 “Mag.Atk.Bns.”+2 “Blood Pact” ability delay -1
Pet: “Dbl.Atk.”+4 Crit. hit rate +4
INT+3 Mag.Acc.+3 “Mag.Atk.Bns.”+3 “Blood Pact” ability delay -2
Pet: “Dbl.Atk.”+5 Crit. hit rate +5
3x Marble Mog Pell A MND+2, Mag.Acc.+2 “Mag.Atk.Bns.”+2, “Fast Cast”+2, Enmity-2 MND+3 Mag.Acc.+3 “Mag.Atk.Bns.”+3 “Fast Cast”+3 Enmity-3
B MND+2, “Fast Cast”+2, Enmity-2, “Cure” potency+1% MND+3 “Fast Cast”+3 Enmity-2 “Cure” potency+2%
C MND+2 DEF+10 Enmity-2
Pet: “Dbl.Atk.”+4 Crit. hit rate +4
MND+3 DEF+12 Enmity-3
Pet: “Dbl.Atk.”+5 Crit. hit rate +5
3x Rainbow Mog Pell A STR/DEX/VIT/AGI/INT/MND+1, CHR+2, Attack+10, Haste+2% STR/DEX/VIT/AGI/INT/MND+1 CHR+3 Attack+12 Haste+3%
B STR/DEX/VIT/AGI/INT/MND+1 CHR+2
Pet: Mag.Acc.+4 “Mag.Atk.Bns.”+4 “Dbl.Atk.”+4 Crit. hit rate +4
STR/DEX/VIT/AGI/INT/MND+1 CHR+3
Pet: Mag.Acc.+5 “Mag.Atk.Bns.”+5 “Dbl.Atk.”+5 Crit. hit rate +5
C STR/DEX/VIT/AGI/INT/MND+1, CHR+2, Mag.Acc.+2 “Mag.Atk.Bns.”+2, “Fast Cast”+2 STR/DEX/VIT/AGI/INT/MND+1 CHR+3 Mag.Acc.+3 “Mag.Atk.Bns.”+3 “Fast Cast”+3


Tier 3

Upgrade Item: 1x Riftsand

Tier 4

Upgrade Item: 1x Riftdross

Tier 5

Upgrade Item: 1x Riftcinder